Students using Virtual Worlds
Teens working with teachers in the Second Classroom exploring immersive media such as Second Life, MMORPG and social networks for creativity, knowledge creation, and 'future learning' .
Added by Dean Groom
Added by ReeceAy
Posted by ReeceAy on September 22, 2008 at 2:30pm
Posted by ReeceAy on September 16, 2008 at 10:13pm
Posted by ReeceAy on September 8, 2008 at 11:00pm
Started by Dean Groom. Last reply by Abenn Oct. 14, 2008.
Started by ReeceAy. Last reply by Dean Groom Aug. 11, 2008.
Started by Dean Groom Jul. 28, 2008.
© 2010 Created by Judy O'Connell